#include "edge-impulse-sdk/classifier/ei_classifier_config.h"
#if EI_CLASSIFIER_TFLITE_ENABLE_ESP_NN && EI_CLASSIFIER_TFLITE_ENABLE_ESP_NN_S3
// Copyright 2021-2022 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

    .text
    .literal_position

    # Program Unit: esp_nn_depthwise_conv_s16_mult8_esp32s3
    .type   esp_nn_depthwise_conv_s16_mult8_esp32s3, @function
    .align   4
    .global esp_nn_depthwise_conv_s16_mult8_esp32s3

esp_nn_depthwise_conv_s16_mult8_esp32s3:    # 0x14d7
    # qacc_scratch = 0
    # gra_spill_temp_183 = 48
    # gra_spill_temp_184 = 52
    # gra_spill_temp_185 = 56
    # gra_spill_temp_186 = 60
    # gra_spill_temp_187 = 64
    # gra_spill_temp_188 = 68
    # gra_spill_temp_189 = 72
    # gra_spill_temp_190 = 76
    # gra_spill_temp_191 = 80
    # gra_spill_temp_192 = 84
    # gra_spill_temp_193 = 88
    # gra_spill_temp_194 = 92
    # gra_spill_temp_195 = 96
    # gra_spill_temp_196 = 100
    # gra_spill_temp_197 = 104
    # gra_spill_temp_198 = 108
    # gra_spill_temp_199 = 112
    # gra_spill_temp_200 = 116
    # gra_spill_temp_201 = 120
    # gra_spill_temp_202 = 124
    # gra_spill_temp_203 = 128
    # gra_spill_temp_204 = 132
    # gra_spill_temp_205 = 136
    # gra_spill_temp_206 = 140
    # gra_spill_temp_207 = 144
    # gra_spill_temp_208 = 148
    # gra_spill_temp_209 = 152
    # gra_spill_temp_210 = 156
    # gra_spill_temp_211 = 160
    # gra_spill_temp_212 = 164
    # gra_spill_temp_213 = 168
    # gra_spill_temp_214 = 172
    # gra_spill_temp_215 = 176
    # gra_spill_temp_216 = 180
    # gra_spill_temp_217 = 184
    # gra_spill_temp_218 = 192
    # gra_spill_temp_219 = 208

 // registers:
 // a2: const int16_t *input_data
 // a3: const uint16_t input_wd
 // a4: const uint16_t input_ht
 // a5: const uint16_t channels
 // a6: const uint16_t pad_wd
 // a7: const uint16_t pad_ht

 // on stack:
 // const uint16_t stride_wd
 // const uint16_t stride_ht
 // const uint16_t ch_mult
 // const int16_t *filter_data
 // const uint16_t filter_wd
 // const uint16_t filter_ht
 // const int32_t *bias
 // int8_t *out_data
 // const uint16_t out_wd
 // const uint16_t out_ht
 // const int32_t out_offset
 // const int32_t *out_shift
 // const int32_t *out_mult
 // const int32_t activation_min
 // const int32_t activation_max

    entry   a1,256                      #
    s32i    a2,a1,144                   # [0]  gra_spill_temp_207
    s32i.n  a4,a1,56                # [1]  gra_spill_temp_185
    s32i    a5,a1,172                   # [2]  gra_spill_temp_214
    l32i    a9,a1,284                   # [3]  id:241 out_data+0x0

    l16ui   a8,a1,292                   # [4]  id:242 out_ht+0x0
    s32i    a8,a1,64                    # [5]  gra_spill_temp_187
    s32i    a9,a1,124                   # [6]  gra_spill_temp_202
    beqz.n  a8,.Lt_9_8450           # [7]

    s32i    a1,a1,128                   # [0]  gra_spill_temp_203
    neg     a13,a7                      # [1]
    movi.n  a4,0                    # [2]
    neg     a12,a6                      # [3]
    l32i    a9,a1,280                   # [4]  id:243 bias+0x0
    slli    a11,a5,1                    # [5]
    l16ui   a10,a1,264                  # [6]  id:244 ch_mult+0x0
    l32i    a14,a1,268                  # [7]  id:245 filter_data+0x0
    s32i    a14,a1,160                  # [8]  gra_spill_temp_211
    s32i    a10,a1,92                   # [9]  gra_spill_temp_194
    s32i    a11,a1,156                  # [10]  gra_spill_temp_210
    s32i    a9,a1,112                   # [11]  gra_spill_temp_199
    sext    a12,a12,15                  # [12]
    s32i    a4,a1,68                    # [13]  gra_spill_temp_188
    sext    a13,a13,15                  # [14]
    l16ui   a4,a1,272                   # [15]  id:246 filter_wd+0x0
    s32i    a13,a1,100                  # [16]  gra_spill_temp_196
    s32i.n  a12,a1,48               # [17]  gra_spill_temp_183
    mul16u  a8,a5,a10               # [18]
    extui   a9,a9,0,4                   # [19]
    l32i    a11,a1,304                  # [20]  id:249 out_mult+0x0
    s32i    a11,a1,80                   # [21]  gra_spill_temp_191
    s32i    a9,a1,104                   # [22]  gra_spill_temp_197
    s32i    a8,a1,148                   # [23]  gra_spill_temp_208
    addi    a10,a10,-7                  # [24]
    l32i    a12,a1,300                  # [25]  id:248 out_shift+0x0
    l16ui   a13,a1,256                  # [26]  id:247 stride_wd+0x0
    s32i    a13,a1,72                   # [27]  gra_spill_temp_189
    s32i    a12,a1,76                   # [28]  gra_spill_temp_190
    s32i    a10,a1,116                  # [29]  gra_spill_temp_200
    slli    a8,a8,1                     # [30]
    l16ui   a9,a1,260                   # [31]  id:251 stride_ht+0x0
    s32i.n  a9,a1,60                # [32]  gra_spill_temp_186
    s32i    a8,a1,152                   # [33]  gra_spill_temp_209
    l16ui   a10,a1,276                  # [34]  id:250 filter_ht+0x0
    s32i.n  a10,a1,52               # [35]  gra_spill_temp_184
    l16ui   a8,a1,288                   # [36]  id:252 out_wd+0x0
    s32i    a8,a1,84                    # [37]  gra_spill_temp_192
    j       .Lt_9_8962                      # [38]

.Lt_9_9218: # 0x1561
#<loop> Part of loop body line 1083, head labeled .Lt_9_8962
    l32i    a15,a1,64                   # [0]  gra_spill_temp_187
    l32i.n  a9,a1,60                # [1]  gra_spill_temp_186
    l32i    a14,a1,68                   # [2]  gra_spill_temp_188
    l32i    a8,a1,100                   # [3]  gra_spill_temp_196
    addi.n  a14,a14,1               # [4]
    s32i    a14,a1,68                   # [5]  gra_spill_temp_188
    add.n   a9,a8,a9                    # [6]
    sub     a14,a14,a15                 # [7]
    sext    a8,a9,15                    # [8]
    s32i    a8,a1,100                   # [9]  gra_spill_temp_196
    beqz    a14,.Lt_9_8450              # [10]

.Lt_9_8962: # 0x157f
    l32i    a10,a1,84                   # [0]  gra_spill_temp_192
    beqz.n  a10,.Lt_9_9218          # [2]

    l32i.n  a7,a1,52                # [0]  gra_spill_temp_184
    movi.n  a11,0                   # [1]
    l32i.n  a8,a1,56                # [2]  gra_spill_temp_185
    l32i    a9,a1,100                   # [3]  gra_spill_temp_196
    l32i.n  a12,a1,48               # [4]  gra_spill_temp_183
    s32i    a12,a1,168                  # [5]  gra_spill_temp_213
    neg     a10,a9                      # [6]
    sub     a8,a8,a9                    # [7]
    max     a10,a10,a11                 # [8]
    s32i    a10,a1,108                  # [9]  gra_spill_temp_198
    min     a7,a7,a8                    # [10]
    movi.n  a11,0                   # [11]
    s32i    a11,a1,88                   # [12]  gra_spill_temp_193
    j       .Lt_9_9730                      # [13]

.Lt_9_9986: # 0x15a9
#<loop> Part of loop body line 1085, head labeled .Lt_9_9730
    l32i    a13,a1,84                   # [0]  gra_spill_temp_192
    l32i    a15,a1,72                   # [1]  gra_spill_temp_189
    l32i    a12,a1,88                   # [2]  gra_spill_temp_193
    l32i    a14,a1,168                  # [3]  gra_spill_temp_213
    addi.n  a12,a12,1               # [4]
    s32i    a12,a1,88                   # [5]  gra_spill_temp_193
    add.n   a15,a14,a15                 # [6]
    sext    a14,a15,15                  # [7]
    s32i    a14,a1,168                  # [8]  gra_spill_temp_213
    beq     a12,a13,.Lt_9_9218          # [9]

.Lt_9_9730: # 0x15c5
#<loop> Loop body line 1085, nesting depth: 2, estimated iterations: 100
 #1086              const int16_t base_x = (out_x * stride_wd) - pad_wd;
 #1087              const int32_t *out_mult_ptr = out_mult;
 #1088              const int32_t *out_shift_ptr = out_shift;
 #1089              uint32_t bias_ptr = (uint32_t) (bias);
 #1090              for (int ch_idx = 0; ch_idx < channels; ch_idx++) {//channel_loop
    l32i    a8,a1,172                   # [0]  gra_spill_temp_214
    l32i    a9,a1,80                    # [1]  gra_spill_temp_191
    l32i    a10,a1,76                   # [2]  gra_spill_temp_190
    l32i    a11,a1,112                  # [3]  gra_spill_temp_199
    s32i    a11,a1,120                  # [4]  gra_spill_temp_201
    s32i    a10,a1,140                  # [5]  gra_spill_temp_206
    s32i    a9,a1,136                   # [6]  gra_spill_temp_205
    beqz.n  a8,.Lt_9_9986           # [7]

.LBB9_esp_nn_depthwise_conv_s16_mult8:  # 0x15dc
#<loop> Part of loop body line 1085, head labeled .Lt_9_9730
    movi.n  a8,0                    # [0]
    l32i    a5,a1,168                   # [1]  gra_spill_temp_213
    movi.n  a13,0                   # [2]
    movi.n  a14,0                   # [3]
    s32i    a14,a1,96                   # [4]  gra_spill_temp_195
    s32i    a13,a1,184                  # [5]  gra_spill_temp_217
    neg     a6,a5                       # [6]
    max     a6,a6,a8                    # [7]
    sub     a5,a3,a5                    # [8]
    min     a5,a4,a5                    # [9]
    sub     a12,a5,a6                   # [10]
    s32i    a12,a1,164                  # [11]  gra_spill_temp_212
    j       .Lt_9_10498                     # [12]

.Lt_9_10754:    # 0x1600
#<loop> Part of loop body line 1090, head labeled .Lt_9_10498
    l32i    a10,a1,172                  # [0]  gra_spill_temp_214
    l32i    a12,a1,92                   # [1]  gra_spill_temp_194
    l32i    a9,a1,184                   # [2]  gra_spill_temp_217
    l32i    a11,a1,96                   # [3]  gra_spill_temp_195
    addi.n  a9,a9,1                 # [4]
    s32i    a9,a1,184                   # [5]  gra_spill_temp_217
    add.n   a11,a11,a12                 # [6]
    s32i    a11,a1,96                   # [7]  gra_spill_temp_195
    beq     a9,a10,.Lt_9_9986           # [8]

.Lt_9_10498:    # 0x1619
#<loop> Loop body line 1090, nesting depth: 3, estimated iterations: 100
 #1091                  for (int ch_mult_idx = 0; ch_mult_idx < ch_mult - 7; ch_mult_idx += 8) {
    l32i    a13,a1,116                  # [0]  gra_spill_temp_200
    blti    a13,1,.Lt_9_10754           # [2]

.LBB12_esp_nn_depthwise_conv_s16_mult8: # 0x161f
#<loop> Part of loop body line 1090, head labeled .Lt_9_10498
    l32i    a2,a1,96                    # [0]  gra_spill_temp_195
    movi.n  a14,0                   # [1]
    s32i    a14,a1,132                  # [2]  gra_spill_temp_204
    j       .Lt_9_11266                     # [3]

.Lt_9_11522:    # 0x162a
    l32i    a9,a1,128                   # [0]  gra_spill_temp_203
    ee.st.qacc_l.l.128.ip   a9,16       # [2]  id:257
    ee.st.qacc_l.h.32.ip    a9,0        # [3]  id:258
    l8ui    a10,a1,15                   # [4]  qacc_scratch+15
    l16ui   a8,a1,10                    # [5]  qacc_scratch+10
    l8ui    a13,a1,16                   # [6]  qacc_scratch+16
    l8ui    a12,a1,6                    # [7]  qacc_scratch+6
    l8ui    a11,a1,5                    # [8]  qacc_scratch+5
    s8i     a11,a1,2                    # [9]  qacc_scratch+2
    s8i     a12,a1,3                    # [10]  qacc_scratch+3
    s8i     a13,a1,7                    # [11]  qacc_scratch+7
    s16i    a8,a1,4                     # [12]  qacc_scratch+4
    s8i     a10,a1,6                    # [13]  qacc_scratch+6

    movi.n  a8,16                   # [14]
    ee.st.qacc_h.l.128.ip   a9,16       # [15]  id:268
    ee.st.qacc_h.h.32.ip    a9,-32      # [16]  id:269
    ee.srcmb.s16.qacc   q1,a8,0         # [17]
    l16ui   a13,a1,26                   # [18]  qacc_scratch+26
    l8ui    a15,a1,32                   # [19]  qacc_scratch+32
    l8ui    a12,a1,22                   # [20]  qacc_scratch+22
    l8ui    a11,a1,21                   # [21]  qacc_scratch+21
    l16ui   a10,a1,16                   # [22]  qacc_scratch+16
    l8ui    a14,a1,31                   # [23]  qacc_scratch+31
    s8i     a14,a1,14                   # [24]  qacc_scratch+14
    s16i    a10,a1,8                    # [25]  qacc_scratch+8
    s8i     a11,a1,10                   # [26]  qacc_scratch+10
    s8i     a12,a1,11                   # [27]  qacc_scratch+11
    s8i     a15,a1,15                   # [28]  qacc_scratch+15
    s16i    a13,a1,12                   # [29]  qacc_scratch+12
 #1138                      EE_VZIP_16(q0, q1); /* 4x32 */
 #1139
 #1140                      if (bias) {
    l32i            a15,a1,112                  # [30]  gra_spill_temp_199
    ee.vld.128.ip   q0,a9,0             # [31]  id:281
    s32i            a9,a1,128                   # [32]  gra_spill_temp_203
    ee.vzip.16      q0,q1               # [33]
    beqz.n          a15,.Lt_9_13570         # [34]

.LBB23_esp_nn_depthwise_conv_s16_mult8: # 0x168e
#<loop> Part of loop body line 1091, head labeled .Lt_9_11266
    addi            a14,a1,112                  # [0]
    l32i            a8,a1,104                   # [1]  gra_spill_temp_197
    l32i            a15,a1,120                  # [2]  gra_spill_temp_201
    wur.sar_byte    a8                  # [3]
    ee.vld.128.ip   q3,a15,16           # [4]  id:284
    ee.vld.128.ip   q6,a15,16           # [5]  id:285
    ee.vld.128.ip   q4,a15,0            # [6]  id:286
    s32i            a15,a1,120                  # [7]  gra_spill_temp_201
    ee.src.q.qup    q5,q3,q6            # [8]
    ee.vadds.s32    q0,q0,q5            # [9]
    ee.src.q.qup    q2,q3,q4            # [10]
    ee.vadds.s32    q1,q1,q2            # [11]
    st.qr           q1,a14,96                   # [12]  gra_spill_temp_219-112

.Lt_9_13570:    # 0x16b5
 #1158  q0 = esp_nn_multiply_by_quantized_mult_ver1_esp32s3(q0, out_mult_ptr, out_shift_ptr);
    l32i    a10,a1,136                  # [0]  gra_spill_temp_205
    l32i    a11,a1,140                  # [1]  gra_spill_temp_206
    addi    a9,a1,112                   # [2]
    st.qr   q1,a9,96                    # [3]  gra_spill_temp_219-112
    call8   esp_nn_multiply_by_quantized_mult_ver1_esp32s3

 #1159                      out_mult_ptr += 4;
 #1160                      out_shift_ptr += 4;
 #1161
 #1162  q1 = esp_nn_multiply_by_quantized_mult_ver1_esp32s3(q1, out_mult_ptr, out_shift_ptr);
    l32i    a11,a1,140                  # [0]  gra_spill_temp_206
    addi    a12,a1,112                  # [1]
    l32i    a10,a1,136                  # [2]  gra_spill_temp_205
    st.qr   q0,a12,80                   # [3]  gra_spill_temp_218-112
    ld.qr   q0,a12,96                   # [4]  gra_spill_temp_219-112
    addi    a10,a10,16                  # [5]
    addi    a11,a11,16                  # [6]
    call8   esp_nn_multiply_by_quantized_mult_ver1_esp32s3

    addi.n  a2,a2,8                 # [0]
    l32i    a14,a1,116                  # [1]  gra_spill_temp_200
    l32i    a15,a1,124                  # [2]  gra_spill_temp_202
    l32i    a13,a1,132                  # [3]  gra_spill_temp_204
    l32i    a10,a1,140                  # [4]  gra_spill_temp_206
    l32i    a11,a1,136                  # [5]  gra_spill_temp_205
    addmi   a9,a1,256                   # [6]
    addi    a8,a1,112                   # [7]
    ld.qr   q7,a8,80                    # [8]  gra_spill_temp_218-112
    addi    a9,a9,56                    # [9]
    ee.vldbc.32 q2,a9               # [10]  id:290 activation_max
    addi    a11,a11,32                  # [11]
    addi    a10,a10,32                  # [12]
    addi.n  a13,a13,8               # [13]
    s32i    a13,a1,132                  # [14]  gra_spill_temp_204
    s32i    a10,a1,140                  # [15]  gra_spill_temp_206
    s32i    a11,a1,136                  # [16]  gra_spill_temp_205
    addmi   a10,a1,256                  # [17]
    addmi   a11,a1,256                  # [18]
    addi    a11,a11,52                  # [19]
    addi    a10,a10,40                  # [20]
    ee.vldbc.32     q3,a10              # [21]  id:289 out_offset
    ee.vldbc.32     q1,a11              # [22]  id:291 activation_min
    ee.vadds.s32    q0,q0,q3            # [23]
    ee.vadds.s32    q7,q7,q3            # [24]
    ee.vmin.s32     q7,q7,q2            # [25]
    ee.vmin.s32     q0,q0,q2            # [26]
    ee.vmax.s32     q0,q0,q1            # [27]
    ee.vmax.s32     q7,q7,q1            # [28]
    ee.vunzip.16    q7,q0               # [29]
    ee.vunzip.8     q7,q0               # [30]
    ee.vst.l.64.ip  q7,a15,8        # [31]  id:292
    s32i            a15,a1,124                  # [32]  gra_spill_temp_202
    bge             a13,a14,.Lt_9_10754         # [33]

.Lt_9_11266:    # 0x1740

    ee.zero.qacc                    # [0]
    l32i    a12,a1,108                  # [1]  gra_spill_temp_198
    s32i    a12,a1,180                  # [2]  gra_spill_temp_216
    bge a12,a7,.Lt_9_11522          # [3]

    mull    a15,a12,a4                  # [0]
    l32i    a14,a1,100                  # [1]  gra_spill_temp_196
    add.n   a8,a15,a5                   # [2]
    add.n   a14,a14,a12                 # [3]
    mull    a14,a3,a14                  # [4]
    s32i    a8,a1,176                   # [5]  gra_spill_temp_215
    bge     a6,a5,.Lt_9_12290           # [6]

.LBB18_esp_nn_depthwise_conv_s16_mult8: # 0x175f
#<loop> Part of loop body line 1091, head labeled .Lt_9_11266
    l32i    a10,a1,184                  # [0]  gra_spill_temp_217
    l32i    a11,a1,172                  # [1]  gra_spill_temp_214
    l32i    a12,a1,168                  # [2]  gra_spill_temp_213
    l32i    a8,a1,148                   # [3]  gra_spill_temp_208
    add.n   a9,a15,a6                   # [4]
    mull    a8,a8,a9                    # [5]
    add.n   a12,a12,a6                  # [6]
    l32i    a9,a1,160                   # [7]  gra_spill_temp_211
    add.n   a12,a14,a12                 # [8]
    mull    a11,a11,a12                 # [9]
    add.n   a8,a2,a8                    # [10]
    l32i    a12,a1,156                  # [11]  gra_spill_temp_210
    addx2   a8,a8,a9                    # [12]
    add.n   a10,a10,a11                 # [13]
    l32i    a11,a1,144                  # [14]  gra_spill_temp_207
    l32i    a9,a1,164                   # [15]  gra_spill_temp_212
    addx2   a10,a10,a11                 # [16]
    l32i    a11,a1,152                  # [17]  gra_spill_temp_209
    loopgtz a9,.LBB45_esp_nn_depthwise_conv_s16_mult8   # [18]

    mov.n           a9,a8                       # [0*II+0]
    ee.vldbc.16     q0,a10              # [0*II+1]  id:255
    ee.vld.128.ip   q1,a9,0             # [0*II+2]  id:254
    add.n           a10,a10,a12                 # [0*II+3]
    add.n           a8,a8,a11                   # [0*II+4]
    ee.vmulas.s16.qacc  q0,q1       # [0*II+5]

.LBB45_esp_nn_depthwise_conv_s16_mult8: # 0x17a2

.Lt_9_12290:    # 0x17a2

    add.n   a14,a14,a3                  # [0]
    add.n   a15,a15,a4                  # [1]
    l32i    a10,a1,180                  # [2]  gra_spill_temp_216
    l32i    a11,a1,176                  # [3]  gra_spill_temp_215
    addi.n  a10,a10,1               # [4]
    add.n   a11,a11,a4                  # [5]
    s32i    a11,a1,176                  # [6]  gra_spill_temp_215
    s32i    a10,a1,180                  # [7]  gra_spill_temp_216
    sub     a10,a7,a10                  # [8]
    beqz    a10,.Lt_9_11522             # [9]

.Lt_9_12034:    # 0x17bc
    blt     a6,a5,.LBB18_esp_nn_depthwise_conv_s16_mult8    # [0]

    j       .Lt_9_12290                     # [0]

.Lt_9_8450: # 0x17c2
    retw.n                          # [0]

    .size   esp_nn_depthwise_conv_s16_mult8_esp32s3, . - esp_nn_depthwise_conv_s16_mult8_esp32s3

#endif // EI_CLASSIFIER_TFLITE_ENABLE_ESP_NN && EI_CLASSIFIER_TFLITE_ENABLE_ESP_NN_S3
